AI Insights · Timothy · October 2025
Top 5 Hybridcasual Games on Unified Platform in South America Q3 2025
Explore the performance of the top 5 hybridcasual games in South America during Q3 2025, with insights into downloads, revenue, and active users.
In the third quarter of 2025, the hybridcasual gaming landscape in South America saw significant activity. Here’s a snapshot of the performance of the top five games on the unified platform.
Pizza Ready! from Supercent, Inc., showed a consistent weekly revenue, peaking at approximately $3K in early September. Downloads fluctuated, reaching a high of 629K at the end of August, while weekly active users remained strong, averaging around 1.4M.
Stumble Guys, published by Scopely, Inc., experienced a decline in revenue, starting at $38K and dropping to $22K by the end of the quarter. Downloads peaked at 528K in early July, and active users started at 4.3M, decreasing to 3.2M by September.
Hole.io by Voodoo had a stable revenue pattern, with figures around $1.2K. Downloads showed a downward trend, beginning at 479K and falling to 310K. Active users also decreased from 1.5M to under 1M.
The Tile Club - Matching Game from GamoVation maintained a steady revenue close to $1K. Downloads remained robust, peaking at 453K, while active users hovered around 2.5M.
Super Bear Adventure by Earthkwak Games saw a revenue peak of $3.5K in early August. Downloads initially surged to 446K, later settling at 286K. Active users peaked at 2.1M, then declined to approximately 1.5M.
These insights are sourced from Sensor Tower, providing a detailed look into the dynamic performance of hybridcasual games in South America. For further insights, visit Sensor Tower.